URL:
  <http://gna.org/bugs/?11474>

                 Summary: Incorrect blank image path for units in campaign
"Under the Burning Suns"
                 Project: Battle for Wesnoth
            Submitted by: a_m
            Submitted on: 金曜日 2008年04月11日 at 16:28
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.4.1
        Operating System: MacOS X(10.3.9)

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Details:

Paths for image file "blank.png" for Under the Burning Suns
seem to be incorrectly written in these files:
data/campaigns/Under_the_Burning_Suns/units/Alien_Body.cfg
data/campaigns/Under_the_Burning_Suns/units/Alien_Body2.cfg
data/campaigns/Under_the_Burning_Suns/units/Alien_Body3.cfg
(all "blank.png" strings should probably be "units/alien/blank.png" for these
files,
according to the actual location of blank.png.)

Fortunately no error seems to occur during normal gameplay
because the program silently ignores images that are not found
and does not show any images for those items;
in gameplay this is not serious for blank.png,
which does not contain any opaque pixels.

But Campgen script (I use SVN version) murmurs for this issue (image not
found)
and causes loading error for editing sides of campaign.
Any of the following,
editing paths above, copying blank.png to
data/campaigns/Under_the_Burning_Suns/images/
or just removing Under the Burning Suns from Wesnoth directory tree,
seems to prevent this in my environment (Mac OS X and Linux),
but if this issue is fixed in official releases it might be better.

The game I used was provided binary for Mac OS X
and binary compiled from source for Linux.




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