URL:
  <http://gna.org/bugs/?11528>

                 Summary: wmllint should update for changed terrain types
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Sunday 04/20/2008 at 20:36 CEST
                Category: Feature Request
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: [EMAIL PROTECTED]
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.5.0-svn
        Operating System: Ubuntu 8.04

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Details:

In 1.5, several terrain type names have been changed:
grassland > flat
tundra > frozen
cavewall > impassable
canyon > unwalkable

wmllint should probably replace these; as it is, units updated with wmllint
are unable to move on any of these terrains due to having the wrong move cost
declarations, and I assume that the same would be true of mainline units on
custom terrains aliased to "grassland," etc.




    _______________________________________________________

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