URL:
<http://gna.org/bugs/?11528>
Summary: wmllint should update for changed terrain types
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Sunday 04/20/2008 at 20:36 CEST
Category: Feature Request
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: 1.5.0-svn
Operating System: Ubuntu 8.04
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Details:
In 1.5, several terrain type names have been changed:
grassland > flat
tundra > frozen
cavewall > impassable
canyon > unwalkable
wmllint should probably replace these; as it is, units updated with wmllint
are unable to move on any of these terrains due to having the wrong move cost
declarations, and I assume that the same would be true of mainline units on
custom terrains aliased to "grassland," etc.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?11528>
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