URL:
  <http://gna.org/bugs/?11560>

                 Summary: Provide a way to play a special animation when an
ability is triggered (generalization of leadership/healing animations)
                 Project: Battle for Wesnoth
            Submitted by: noyga
            Submitted on: mercredi 23.04.2008 à 23:40
                Category: Feature Request
                Severity: 1 - Wish
                Priority: 1 - Later
              Item Group: None
                  Status: None
                 Privacy: Public
             Assigned to: boucman
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.5.x
        Operating System: all

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Details:

It could be nice to provide a mechanism to trigger an special animation when
an ability is trigerred.
For example it could be useful for the 'protection' ability of the extended
era to have leadership-like animations (this ability is some kind of
leadership except it raises the resistance of the affected unit instead of
this damage (implemented with a [resistance] ability)).
In mainline it could be used for the distract ability of Jessica in TRoW
([skirmisher] on friendly units).

Depending of how it is done, it could probably replace both the leadership
and healing animations.




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Reply to this item at:

  <http://gna.org/bugs/?11560>

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