URL:
  <http://gna.org/bugs/?11590>

                 Summary: Allow WML to specify unit colouration
                 Project: Battle for Wesnoth
            Submitted by: ddr
            Submitted on: Tuesday 04/29/2008 at 05:20
                Category: Feature Request
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.4.1
        Operating System: various

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Details:

Right now, if a unit is poisoned, it turns green, and if it turns gray, it is
stoned. I would like for these colouration effects to be able to be applied
via WML without the accompanying effect on the unit. This way, it could turn
stone gray, without being stoned. Ideally, the WML could specify the colour.

Thanks.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?11590>

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