URL:
<http://gna.org/bugs/?11590>
Summary: Allow WML to specify unit colouration
Project: Battle for Wesnoth
Submitted by: ddr
Submitted on: Tuesday 04/29/2008 at 05:20
Category: Feature Request
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.4.1
Operating System: various
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Details:
Right now, if a unit is poisoned, it turns green, and if it turns gray, it is
stoned. I would like for these colouration effects to be able to be applied
via WML without the accompanying effect on the unit. This way, it could turn
stone gray, without being stoned. Ideally, the WML could specify the colour.
Thanks.
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Reply to this item at:
<http://gna.org/bugs/?11590>
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