URL:
<http://gna.org/bugs/?11652>
Summary: Incapacited (ie stoned) units should not use their
standing animations
Project: Battle for Wesnoth
Submitted by: noyga
Submitted on: mercredi 07.05.2008 à 01:04
Category: Bug
Severity: 2 - Minor
Priority: 3 - Low
Item Group: None
Status: None
Privacy: Public
Assigned to: boucman
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.4.2
Operating System: Linux (FC8)
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Details:
Incapacited (ie stoned) units should use their main frame instead of their
standing animations.
This look weird on bats still flapping their wings while there are turned to
stone...
You can check this status with unit::incapacited() for example.
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<http://gna.org/bugs/?11652>
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