URL:
<http://gna.org/bugs/?11674>
Summary: segfaults when switching sample rate back and forth
within game
Project: Battle for Wesnoth
Submitted by: rhonda
Submitted on: Montag 12.05.2008 um 14:52
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Sound and music
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.4.2
Operating System: Debian
_______________________________________________________
Details:
When starting any campaign, going to the sound preferences and switch the
sample rate to 22050 and then back to 44100 wesnoth segfaults.
See also: http://bugs.debian.org/480569
If you need a strace or gdb bt from a debug build, please let me know, I
would have to prepare that firstly.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?11674>
_______________________________________________
Nachricht geschickt von/durch Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs