URL:
  <http://gna.org/bugs/?11674>

                 Summary: segfaults when switching sample rate back and forth
within game
                 Project: Battle for Wesnoth
            Submitted by: rhonda
            Submitted on: Montag 12.05.2008 um 14:52
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Sound and music
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.4.2
        Operating System: Debian

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Details:

When starting any campaign, going to the sound preferences and switch the
sample rate to 22050 and then back to 44100 wesnoth segfaults.

See also: http://bugs.debian.org/480569

If you need a strace or gdb bt from a debug build, please let me know, I
would have to prepare that firstly.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?11674>

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