URL:
<http://gna.org/bugs/?11695>
Summary: Show units potential movement/LoS
Project: Battle for Wesnoth
Submitted by: teaser
Submitted on: Saturday 05/17/08 at 06:53
Category: Feature Request
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.5.0
Operating System: all
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Details:
I would really like if there could be a way to see where the units could move
ignoring the enemies.
This would allow me to see where my enemy can see, it would make it easier to
calculate how to set-up ZoC and also how much of a threat I am atm.
I can already do all this but it requires me to count hexes which is a bit
boring/time-consuming.
I propose to use some kind of overlay that is graphically 30% like the
current representaion of 'you can move here' (no overlay) and 70% like the
overlay currently used for 'you can't move here'.
I think it's important that it is more like the 'you can't move here' hexes
since you can't move there and that's much more valuable information than 'if
there wheren't any enemies around you could move here'.
/tsr
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<http://gna.org/bugs/?11695>
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