URL:
  <http://gna.org/bugs/?11695>

                 Summary: Show units potential movement/LoS
                 Project: Battle for Wesnoth
            Submitted by: teaser
            Submitted on: Saturday 05/17/08 at 06:53
                Category: Feature Request
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: User Interface
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.5.0
        Operating System: all

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Details:

I would really like if there could be a way to see where the units could move
ignoring the enemies.

This would allow me to see where my enemy can see, it would make it easier to
calculate how to set-up ZoC and also how much of a threat I am atm.

I can already do all this but it requires me to count hexes which is a bit
boring/time-consuming.

I propose to use some kind of overlay that is graphically 30% like the
current representaion of 'you can move here' (no overlay) and 70% like the
overlay currently used for 'you can't move here'.

I think it's important that it is more like the 'you can't move here' hexes
since you can't move there and that's much more valuable information than 'if
there wheren't any enemies around you could move here'.

/tsr




    _______________________________________________________

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  <http://gna.org/bugs/?11695>

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