URL:
<http://gna.org/bugs/?11881>
Summary: tcoloring sub-animations
Project: Battle for Wesnoth
Submitted by: turin
Submitted on: Tuesday 06/24/2008 at 17:22
Category: Feature Request
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: WML
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.5.1+svn
Operating System: all
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Details:
( http://www.wesnoth.org/forum/viewtopic.php?f=21&t=21503&start=15 )
Essentially, sub-animations are automatically tcolored, but not the color of
the current side - they always have magenta>red applied, even if the side
they're on is blue, or green, or whatever. This can lead to strange things
like parts of the animation looking correct if the unit is on side 1, but
looking bad if it is not.
It seems like a good idea to have sub-animations correctly tcolored. I can
think of a few ways to do this - automatically apply tcolor to every element
of the animation (including [frame]s, [missile_frame]s, and [xxx_frame]s),
have a new key apply_tcolor=yes|no (yes by default?) to go in either
[animation] or [frame], or just allow unit variables to be used in the
animation so you could do something like ~TC(magenta,$unit.side).
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