Follow-up Comment #2, bug #12339 (project wesnoth):
Yes, it is systematic - it seems to happen with each and every unit in the
game and I've noticed the bug in 1.5.4, while I think that it was not present
in 1.5.3. However I can not tell if the bug is still present in latest trunk
as I do not have an up-to-date trunk build ( even if I have the updated files
in my SVN checkout ). I'll give an update when I manage to create or get a new
build.
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