URL:
<http://gna.org/bugs/?12483>
Summary: Faulty winning condition in NR scenario 2
Project: Battle for Wesnoth
Submitted by: valer
Submitted on: Tuesday 10/21/2008 at 23:44
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.4.4 & trunk
Operating System: linux
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Details:
One of the objectives is:
description= _ "Move Tallin to the Dwarvish Keep or..."
Notice the word "keep". The starting location for the ai dwarves (player 4)
has 2 hexes of the type dwarvish keep (locations 35,22 and 32,23). Neither
one of them triggers victory. You have to move into one of the castle hexes,
not a keep. It's even possible to go to both of the keeps without crossing
any castle hexes. I actually lost the first time I played because I didn't
realize this... I currently use version 1.4.4, but I checked that the
scenario cfg file in trunk had the same coordinates in the moveto event.
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