URL:
<http://gna.org/bugs/?12513>
Summary: Weird anomaly in "Son of the Black Eye" --Siege of
Barag Gor
Project: Battle for Wesnoth
Submitted by: cathyr19355
Submitted on: Sunday 10/26/2008 at 17:58
Category: Bug
Severity: 5 - Blocker
Priority: 5 - Normal
Item Group: None
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.5.5
Operating System: ubuntu
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Details:
I've been playing "Son of the Black Eye" on the lowest level of difficulty.
I just noticed that in the "Siege of Barag Gor" scenario, the status table
sometimes does not display the correct total number of villages (which makes
me wonder whether the Elves' village count is being inflated, improperly
increasing their income).
Here are two save files. One is turn 2 of the scenario--with the village
count shown on the status bar as 40, and the count for each faction in the
Status Table correctly totaling to 40. One is from Turn 3--in which the
Status Table shows a total village count of 45 (8 for Kapou'e, 10 for
Etheliel, 4 for Rugh, the other orc chief, 6 for Hida'tul, 10 for Ammon, and
7 for Sammual).
Something is clearly amiss here...
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File Attachments:
-------------------------------------------------------
Date: Sunday 10/26/2008 at 17:58 Name:
SotBE-The_Siege_Of_Barag_..._Turn_2f.gz Size: 39kB By: cathyr19355
<http://gna.org/bugs/download.php?file_id=4942>
-------------------------------------------------------
Date: Sunday 10/26/2008 at 17:58 Name:
SotBE-The_Siege_Of_Barag_..._Turn_3f.gz Size: 34kB By: cathyr19355
<http://gna.org/bugs/download.php?file_id=4943>
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