Follow-up Comment #5, bug #12824 (project wesnoth):

Attached file #5160 as a start-of-scenario saved game. It is compatible with
the add-ons' server version of the add-on, Invasion from the Unknown, after
applying a patch from
http://www.wesnoth.org/forum/viewtopic.php?p=329075#p329075 .

Steps to reproduce:

- Start from saved game
- :debug for debug mode.
- :shroud to disable shroud.
- Spawn a unit close to 20,2 using the context menu.
- Move that unit to 20,2 to trigger the guilty WML event(s).

Increasing the game's logging verbosity seems to mitigate the bug somehow.

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