URL:
  <http://gna.org/bugs/?12859>

                 Summary: SoF 4 - Gathering Materials: Units may spawn in
cave wall
                 Project: Battle for Wesnoth
            Submitted by: raven31
            Submitted on: Mittwoch 14.01.2009 um 16:50
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.4.7
        Operating System: All

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Details:

The random map generation may create a cave wall adjacent to the keep, in
which case heroes or loyal runesmiths might be created in the wall. No checks
are performed to avoid this, although such checks were inserted for the coal
and gold positions. This does not impede gameplay much but looks odd.

Observed on win32 build v1.3.6, getdeb build v1.3.7, can be reproduced by
restarting the scenario often enough.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?12859>

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