Update of bug #12886 (project wesnoth):
Status: None => Invalid
Open/Closed: Open => Closed
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Follow-up Comment #1:
It's not possible for a created game to be invisible. The problem is that the
server rejects the WML it gets but unfortunately doesn't tell you about it. In
this case the WML is nested too deep (at least 30 levels deep).
I'll make the server give you a message about such errors in the future.
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