Follow-up Comment #2, patch #1120 (project wesnoth):
New version, this time with bidirectional communications between Lua code and
WML code. The Lua code can now fire WML events, and the Lua events receive
locations the same way the C++/WML events do.
(file #5230, file #5231)
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Additional Item Attachment:
File name: wesnoth-lua.patch Size:7 KB
File name: luatest.cfg Size:0 KB
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