URL:
  <http://gna.org/bugs/?12918>

                 Summary: Animations not using the unit base frame as a
fallback
                 Project: Battle for Wesnoth
            Submitted by: zookeeper
            Submitted on: Friday 30/01/09 at 14:22
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: boucman
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: trunk
        Operating System: all

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Details:

When an animation frame doesn't specify any unit image= to use, the unit's
base frame should be used instead. Currently it just shows blank instead,
which of course makes all object-given animations (for instance the storm
trident) look silly because the unit itself disappears during the animation.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?12918>

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