URL:
<http://gna.org/bugs/?12918>
Summary: Animations not using the unit base frame as a
fallback
Project: Battle for Wesnoth
Submitted by: zookeeper
Submitted on: Friday 30/01/09 at 14:22
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: boucman
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: trunk
Operating System: all
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Details:
When an animation frame doesn't specify any unit image= to use, the unit's
base frame should be used instead. Currently it just shows blank instead,
which of course makes all object-given animations (for instance the storm
trident) look silly because the unit itself disappears during the animation.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?12918>
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