Update of bug #12967 (project wesnoth):
Status: None => Fixed
_______________________________________________________
Follow-up Comment #3:
fixed by having the unit passed explicitely to move_unit_fake
thx all for searching and bisecting, it makes the fix trivial to code
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?12967>
_______________________________________________
Message posté via/par Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs