URL:
  <http://gna.org/bugs/?12991>

                 Summary: Bogus 'Invalid WML' warning in EI: An Unexpected
Appearance
                 Project: Battle for Wesnoth
            Submitted by: dfranke
            Submitted on: Sunday 02/15/2009 at 04:15
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.5.9+svn
        Operating System: Linux

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Details:

In EI: An Unexpected Appearnce, on turn 2 the game complains,

"At difficulty level NORMAL, trying a recruit a:scout but no unit of that
type (usage=) is available.  Check the recruit and [ai] recruitment_pattern
keys for team 'Mal-Skraat' (2) against the usage key of the units in
question!  Removing invalid recruitment_pattern entry and continuing..."

"At difficulty level NORMAL, trying a recruit a:scout but no unit of that
type (usage=) is available.  Check the recruit and [ai] recruitment_pattern
keys for team 'Mal-Kallat' (4) against the usage key of the units in
question!  Removing invalid recruitment_pattern entry and continuing..."

"At difficulty level NORMAL, trying a recruit a:scout but no unit of that
type (usage=) is available.  Check the recruit and [ai] recruitment_pattern
keys for team 'Mal-Kallat' (4) against the usage key of the units in
question!  Removing invalid recruitment_pattern entry and continuing..."

Sides 2 and 4 both have vampire bats in their recruitment list, so this
shouldn't be happening.

This is from the same game as the crash reported in #12990, so it's possible
that this is due to memory corruption.




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