Follow-up Comment #2, bug #12990 (project wesnoth):
#0 0x00000000009f02d4 in config::all_children_iterator::operator*
(this=0x7fffabfdc450) at src/config.cpp:394
#1 0x00000000009f37eb in config::append (this=0x7fffabfdd160,
c...@0x7f07966c0a60) at src/config.cpp:65
#2 0x00000000009f393b in config (this=0x7fffabfdd160, c...@0x7f07966c0a60)
at src/config.cpp:36
#3 0x000000000083b6a4 in attack (this=0x7fffabfde440, g...@0x7f07959ebd80,
m...@0x7fffabfe0cf0, tea...@0x7fffabfe0c80, attacker=
{x = 24, y = 10, static null_location = {x = -1000, y = -1000, static
null_location = <same as static member of an already seen type>}}, defender=
{x = 25, y = 10, static null_location = {x = -1000, y = -1000, static
null_location = <same as static member of an already seentype>}},
attack_with=0, defend_with=-1, uni...@0x7fffabfe0e38, sta...@0x7fffabfe0ca0,
update_display=true) at src/actions.cpp:1154
#4 0x0000000000927561 in events::mouse_handler::attack_enemy_
(this=0x7fffabfe0a98, attacker=
{<iterator_base<unit_map::standard_iter_types>> = {map_ =
0x7fffabfdef70, i_ = {_M_node = 0x7fffabfe0a98}, counter_ = {map_
=0x7f07959ebd80}}, <unit_policy<unit_map::standard_iter_types>> = {<No data
fields>}, <No data fields>}, defender=
{<iterator_base<unit_map::standard_iter_types>> = {map_ =
0x7fffabfdef50, i_ = {_M_node = 0x7fffabfdef70}, counter_ = {map_
=0x7fffabfe0a98}}, <unit_policy<unit_map::standard_iter_types>> = {<No data
fields>}, <No data fields>}) at src/mouse_events.cpp:676
#5 0x000000000092790c in events::mouse_handler::attack_enemy
(this=0x7fffabfe0a98, attacker=
{<iterator_base<unit_map::standard_iter_types>> = {map_ =
0x7fffabfdf270, i_ = {_M_node = 0x7fffabfe0a98}, counter_ = {map_
=0x7fffabfe0e38}}, <unit_policy<unit_map::standard_iter_types>> = {<No data
fields>}, <No data fields>}, defender=
{<iterator_base<unit_map::standard_iter_types>> = {map_ =
0x7fffabfdf250, i_ = {_M_node = 0x7fffabfdf270}, counter_ = {map_
=0x7fffabfe0a98}}, <unit_policy<unit_map::standard_iter_types>> = {<No data
fields>}, <No data fields>}) at src/mouse_events.cpp:559
#6 0x000000000092a863 in events::mouse_handler::left_click
(this=0x7fffabfe0a98, x=907, y=363, browse=false)
at src/mouse_events.cpp:395
#7 0x000000000057495f in events::mouse_handler_base::mouse_press
(this=0x7fffabfe0a98, eve...@0x7f079539a8b0, browse=false)
at src/mouse_handler_base.cpp:135
#8 0x0000000000927a81 in events::mouse_handler::mouse_press
(this=0x7fffabfe0a98, eve...@0x7f079539a8b0, browse=false)
at src/mouse_events.cpp:326
#9 0x0000000000890860 in controller_base::handle_event (this=0x7fffabfe0a20,
eve...@0x7f079539a8b0) at src/controller_base.cpp:78
#10 0x0000000000aa19df in events::pump () at src/events.cpp:382
#11 0x00000000008904d3 in controller_base::play_slice (this=0x7fffabfe0a20)
at src/controller_base.cpp:179
#12 0x00000000005d2847 in playsingle_controller::play_human_turn
(this=0x7fffabfe0a20) at src/playsingle_controller.cpp:708
#13 0x00000000005d2b25 in playsingle_controller::play_side
(this=0x7fffabfe0a20, team_index=1, save=false)
at src/playsingle_controller.cpp:609
#14 0x00000000005d36b2 in playsingle_controller::play_turn
(this=0x7fffabfe0a20, save=false) at src/playsingle_controller.cpp:563
#15 0x00000000005d564f in playsingle_controller::play_scenario
(this=0x7fffabfe0a20, sto...@0x108e210, l...@0x7fffabfe2940,
skip_replay=false, end_level_result=0x7f0796723510) at
src/playsingle_controller.cpp:314
#16 0x00000000005c30fc in playsingle_scenario (game_conf...@0x7fffabfe2bb8,
level=0x7fffabfe2e60, di...@0x7f07940125e0,
state_of_ga...@0x7fffabfe2c70, sto...@0x108e210, l...@0x7fffabfe2940,
skip_replay=false, end_level=0x7f0796723510)
at src/playcampaign.cpp:129
#17 0x00000000005c6de7 in play_game (di...@0x7f07940125e0,
gamesta...@0x7fffabfe2c70, game_conf...@0x7fffabfe2bb8,
---Type <return> to continue, or q <return> to quit---
l...@0x7fffabfe2940, io_type=IO_NONE, skip_replay=false) at
src/playcampaign.cpp:374
#18 0x000000000041991e in launch_game (this=0x7fffabfe2b50, reload=(anonymous
namespace)::game_controller::NO_RELOAD_DATA)
at src/game.cpp:1613
#19 0x0000000000426e97 in do_gameloop (argc=2, argv=0x7fffabfe33c8) at
src/game.cpp:2150
#20 0x0000000000427325 in main (argc=2, argv=0x7fffabfe33c8) at
src/game.cpp:2206
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