URL:
  <http://gna.org/patch/?1124>

                 Summary: hiding fighting sides in status table (#12814)
                 Project: Battle for Wesnoth
            Submitted by: nital
            Submitted on: Thursday 02/19/2009 at 22:37
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

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Details:

https://gna.org/bugs/index.php?12814

Added possibility to hide a side by adding hidden=yes to [side].
Also allows to modify this attribute in an [event] by [modify_side].

hidden.diff is the corrected implementation. The first one (isn't posted
here) didn't check if there is anything to display in the table. It resulted
in segfault when all sides were hidden, if one tried to see the table then.

hidden_test.cfg is a map created specifically for hidden= testing purposes.
Feel free to test it on this map yourself.

The patch includes changes in MP maps: Caves of the Basilisk and Sulla's
Ruins, making use of the new tag.



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File Attachments:


-------------------------------------------------------
Date: Thursday 02/19/2009 at 22:37  Name: hidden_test.cfg  Size: 4kB   By:
nital

<http://gna.org/patch/download.php?file_id=5318>
-------------------------------------------------------
Date: Thursday 02/19/2009 at 22:37  Name: hidden.diff  Size: 8kB   By: nital

<http://gna.org/patch/download.php?file_id=5319>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?1124>

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