Follow-up Comment #2, bug #13190 (project wesnoth):
The "default zoom level" hotkey switches between default and last level used.
That could be used to restore the level wanted. Unfortunately, this last level
used is also reset at 0.5x after each reload. But we could easily save it in
the preferences file. This will also allow to easily tune it by using + and -
keys to check the level in real time (instead of using a slider somewhere).
Plus you could still very easily switch back to normal level.
If this last level used was a saved, the reset to default would be just a
small annoyance. Maybe we could use this last zoom used when reloading a game
but I think that at least when starting the game, it must be reset. If not any
distracted user could hit the + key, don't notice the zoom change and keep
playing with that zoom level. And zooming is not very good for sprite and
IIRC it uses significantly more memory.
Does that will fix your problem ?
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