Update of bug #13197 (project wesnoth):
Status: None => Fixed
Assigned to: None => ai0867
Open/Closed: Open => Closed
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Follow-up Comment #2:
I can't reproduce this bug since my fix. (though I didn't try before)
The fix is in 1.5.14, so I'm marking this as fixed and closed. If you're
still experiencing crashes, please post a savegame. Be sure to retry from a
start-of-scenario save though.
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