Update of bug #13198 (project wesnoth):

                  Status:                    None => In Progress            

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Follow-up Comment #3:

The corruption is most likely caused by player 2 hitting the time limit. It
seems like the end_turn event is recorded twice then (you can see in the
replay that the colors switch on turn 9 without red doing anything).
Even after fixing that the replay will still be corrupted. If you want to do
something about that, first unpack the replay (so that it is plain readable
text) and then search for an [end_turn] tag followed closely by another one.
There will only be a [countdown_update] tag in between. If you delete one of
those [end_turn] entries, the replay should be fine again. It doesn't matter
which of the two you delete. If you want, you can also delete the
corresponding [countdown_update] entry, but it won't have any influence.

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Reply to this item at:

  <http://gna.org/bugs/?13198>

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