On Thu, Mar 19, 2009 at 1:20 PM, <[email protected]> wrote:
> Send Wesnoth-bugs mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > https://mail.gna.org/listinfo/wesnoth-bugs > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Wesnoth-bugs digest..." > > > Today's Topics: > > 1. [bug #13214] SoF Gathering Materials: Can't in 1.5.13-1.6rc2 > (Lari Nieminen) > 2. [bug #13214] SoF Gathering Materials: Can't in 1.5.13-1.6rc2 > (Eric S. Raymond) > 3. [bug #13209] AI in multiplayer stopped doing anything > (Eric S. Raymond) > 4. [bug #13207] NR: Missing dialogue in Infested Caves > (Eric S. Raymond) > 5. [bug #13205] White Mage's Magical Attack Lag Issue > (Eric S. Raymond) > 6. [bug #13204] NR: Death event doesn't re-spawn Malifor as > expected (Eric S. Raymond) > 7. [bug #13203] Crash in ANL (Eric S. Raymond) > 8. [bug #13199] Map generation in mp fails when hills and size > of hills sliders are at max (Eric S. Raymond) > 9. [bug #13198] Corrupt replay in hotseat MP (Eric S. Raymond) > 10. [bug #13193] Weapon special filter should use id instead of > tag name (Eric S. Raymond) > 11. [bug #13135] UtbS campaign: Eloh portrait contains black > rectangle. (Eric S. Raymond) > 12. [bug #13216] Missing zombie-mounted-die images (Daniel Franke) > 13. [bug #13217] Assertion failed when selecting long text in > Messaging dialog (Chris Mann) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Wed, 18 Mar 2009 12:46:26 +0100 > From: Lari Nieminen <[email protected]> > Subject: [Wesnoth-bugs] [bug #13214] SoF Gathering Materials: Can't in > 1.5.13-1.6rc2 > To: Lari Nieminen <[email protected]>, Tim Bodine > <[email protected]>, [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > Update of bug #13214 (project wesnoth): > > Item Group: None => None of the others > Status: None => Need Info > Assigned to: None => zookeeper > > _______________________________________________________ > > Follow-up Comment #1: > > You need to collect the gold and coal with miners, not any random unit. > Step > 2 can't be right, as the dialogue about having picked it up only appears if > you use a miner. Otherwise the unit just shouts that you should send the > miners there, not that it has picked anything up. > > I'm marking this as "need info" for now in case there is some actual bug in > there, but so far it looks like you just didn't use the miners at all. > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13214> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 2 > Date: Wed, 18 Mar 2009 17:47:33 +0100 > From: "Eric S. Raymond" <[email protected]> > Subject: [Wesnoth-bugs] [bug #13214] SoF Gathering Materials: Can't in > 1.5.13-1.6rc2 > To: Lari Nieminen <[email protected]>, Tim Bodine > <[email protected]>, "Eric S. Raymond" <[email protected]>, > [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > Update of bug #13214 (project wesnoth): > > Open/Closed: Open => Closed > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13214> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 3 > Date: Wed, 18 Mar 2009 17:48:00 +0100 > From: "Eric S. Raymond" <[email protected]> > Subject: [Wesnoth-bugs] [bug #13209] AI in multiplayer stopped doing > anything > To: Bartek Waresiak <[email protected]>, Martin Schneider > <[email protected]>, "Eric S. Raymond" <[email protected]>, George > <[email protected]>, "Gerald J. Young III" > <[email protected]>, [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > Update of bug #13209 (project wesnoth): > > Open/Closed: Open => Closed > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13209> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 4 > Date: Wed, 18 Mar 2009 17:48:09 +0100 > From: "Eric S. Raymond" <[email protected]> > Subject: [Wesnoth-bugs] [bug #13207] NR: Missing dialogue in Infested > Caves > To: "Eric S. Raymond" <[email protected]>, Daniel Franke > <[email protected]>, [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > Update of bug #13207 (project wesnoth): > > Open/Closed: Open => Closed > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13207> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 5 > Date: Wed, 18 Mar 2009 17:48:22 +0100 > From: "Eric S. Raymond" <[email protected]> > Subject: [Wesnoth-bugs] [bug #13205] White Mage's Magical Attack Lag > Issue > To: Soliton <[email protected]>, "Eric S. Raymond" > <[email protected]>, [email protected], > [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > Update of bug #13205 (project wesnoth): > > Open/Closed: Open => Closed > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13205> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 6 > Date: Wed, 18 Mar 2009 17:48:31 +0100 > From: "Eric S. Raymond" <[email protected]> > Subject: [Wesnoth-bugs] [bug #13204] NR: Death event doesn't re-spawn > Malifor as expected > To: "Eric S. Raymond" <[email protected]>, [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > Update of bug #13204 (project wesnoth): > > Open/Closed: Open => Closed > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13204> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 7 > Date: Wed, 18 Mar 2009 17:48:39 +0100 > From: "Eric S. Raymond" <[email protected]> > Subject: [Wesnoth-bugs] [bug #13203] Crash in ANL > To: Mark de Wever <[email protected]>, "Eric S. Raymond" > <[email protected]>, Ben Anderman <[email protected]>, > [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > Update of bug #13203 (project wesnoth): > > Open/Closed: Open => Closed > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13203> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 8 > Date: Wed, 18 Mar 2009 17:48:48 +0100 > From: "Eric S. Raymond" <[email protected]> > Subject: [Wesnoth-bugs] [bug #13199] Map generation in mp fails when > hills and size of hills sliders are at max > To: J?rg Hinrichs <[email protected]>, "Eric S. Raymond" > <[email protected]>, [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > Update of bug #13199 (project wesnoth): > > Open/Closed: Open => Closed > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13199> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 9 > Date: Wed, 18 Mar 2009 17:48:58 +0100 > From: "Eric S. Raymond" <[email protected]> > Subject: [Wesnoth-bugs] [bug #13198] Corrupt replay in hotseat MP > To: J?rg Hinrichs <[email protected]>, Mark de Wever > <[email protected]>, "Eric S. Raymond" <[email protected]>, > Victor > Sergienko <[email protected]>, [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > Update of bug #13198 (project wesnoth): > > Open/Closed: Open => Closed > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13198> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 10 > Date: Wed, 18 Mar 2009 17:49:06 +0100 > From: "Eric S. Raymond" <[email protected]> > Subject: [Wesnoth-bugs] [bug #13193] Weapon special filter should use > id instead of tag name > To: Lari Nieminen <[email protected]>, "Eric S. Raymond" > <[email protected]>, [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > Update of bug #13193 (project wesnoth): > > Open/Closed: Open => Closed > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13193> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 11 > Date: Wed, 18 Mar 2009 17:49:14 +0100 > From: "Eric S. Raymond" <[email protected]> > Subject: [Wesnoth-bugs] [bug #13135] UtbS campaign: Eloh portrait > contains black rectangle. > To: Richard Kettering <[email protected]>, t3st3r > <[email protected]>, Lari Nieminen <[email protected]>, "Eric > S. > Raymond" <[email protected]>, "Ignacio R. Morelle" > <[email protected]>, [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > Update of bug #13135 (project wesnoth): > > Open/Closed: Open => Closed > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13135> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 12 > Date: Thu, 19 Mar 2009 02:04:17 +0100 > From: Daniel Franke <[email protected]> > Subject: [Wesnoth-bugs] [bug #13216] Missing zombie-mounted-die images > To: Daniel Franke <[email protected]>, [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > URL: > <http://gna.org/bugs/?13216> > > Summary: Missing zombie-mounted-die images > Project: Battle for Wesnoth > Submitted by: dfranke > Submitted on: Wednesday 03/18/2009 at 18:04 > Category: Bug > Severity: 2 - Minor > Priority: 5 - Normal > Item Group: Graphics > Status: None > Privacy: Public > Assigned to: None > Originator Email: > Open/Closed: Open > Discussion Lock: Any > Release: 1.6.0+svn > Operating System: Linux > > _______________________________________________________ > > Details: > > units/undead/zombie-mounted-die-{1,2,3,4}.png images do not exist, causing > errors to be printed on stdout when the zombie of a mounted unit is killed. > Corresponding soulless images do exist. > > > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13216> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > Message: 13 > Date: Thu, 19 Mar 2009 08:50:08 +0100 > From: Chris Mann <[email protected]> > Subject: [Wesnoth-bugs] [bug #13217] Assertion failed when selecting > long text in Messaging dialog > To: Chris Mann <[email protected]>, [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain;charset=UTF-8 > > > URL: > <http://gna.org/bugs/?13217> > > Summary: Assertion failed when selecting long text in > Messaging dialog > Project: Battle for Wesnoth > Submitted by: wildpenguin > Submitted on: Thursday 03/19/2009 at 07:50 > Category: Bug > Severity: 3 - Normal > Priority: 5 - Normal > Item Group: Networking > Status: None > Privacy: Public > Assigned to: None > Originator Email: > Open/Closed: Open > Discussion Lock: Any > Release: 1.6 > Operating System: GNU/Linux > > _______________________________________________________ > > Details: > > Within the messaging dialog (i.e. the dialog accessed via double-clicking a > username in MP lobby), inputting and then highlighting a message sufficient > length (longer than the length of the input textbox, then some) will > consistently result in the following assertion failure: > > wesnoth: src/text.cpp:235: gui2::tpoint > font::internal::ttext::get_column_line(const gui2::tpoint&) const: > Assertion > `i == 0' failed. > > > > > > _______________________________________________________ > > Reply to this item at: > > <http://gna.org/bugs/?13217> > > _______________________________________________ > Message sent via/by Gna! > http://gna.org/ > > > > > ------------------------------ > > _______________________________________________ > Wesnoth-bugs mailing list > [email protected] > https://mail.gna.org/listinfo/wesnoth-bugs > > > End of Wesnoth-bugs Digest, Vol 24, Issue 41 > ******************************************** >
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