URL:
<http://gna.org/bugs/?13221>
Summary: Removing the randomness in batles
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Thursday 03/19/2009 at 17:24 CET
Category: Feature Request
Severity: 1 - Wish
Priority: 5 - Normal
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: None
Originator Email: [email protected]
Open/Closed: Open
Discussion Lock: Any
Release: future
Operating System: Any
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Details:
It would be nice to have a switch that removes the randomness from battles so
the most expected outcome to happen each time when a units turn come in a
fight.
The HP and the amount of damage should be real numbers and rounded only after
the battle ends if the unit still survived. This will convert BfW to a better
strategic game removing a lot of randomness, frustration and loading and I
think will give other dimenssions to multiplaye too.
--dan
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<http://gna.org/bugs/?13221>
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