URL:
  <http://gna.org/bugs/?13221>

                 Summary: Removing the randomness in batles 
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Thursday 03/19/2009 at 17:24 CET
                Category: Feature Request
                Severity: 1 - Wish
                Priority: 5 - Normal
              Item Group: User Interface
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: [email protected]
             Open/Closed: Open
         Discussion Lock: Any
                 Release: future
        Operating System: Any

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Details:

It would be nice to have a switch that removes the randomness from battles so
the most expected outcome to happen each time when a units turn come in a
fight. 

The HP and the amount of damage should be real numbers and rounded only after
the battle ends if the unit still survived. This will convert BfW to a better
strategic game removing a lot of randomness, frustration and loading and I
think will give other dimenssions to multiplaye too.

--dan




    _______________________________________________________

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