Follow-up Comment #2, bug #13283 (project wesnoth):

The quote from below is from the in-game help (sorry, i've always assumed
that the manual and the in-game help share the same sources).

I still think that in addition to not mentioning poison the logic of the
description is flawed.

Maybe something like this would be clearer: "...can rest even when traveling
and additionally heal 2 HP when they did not fight".

Then it should also be obvious that such units won't gain 12hp when in a
village or near a healer, since healing effects don't stack.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?13283>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to