URL:
<http://gna.org/bugs/?13290>
Summary: [if] and [switch] should work within [part]
Project: Battle for Wesnoth
Submitted by: esr
Submitted on: Monday 03/30/2009 at 07:49
Category: Feature Request
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None
Status: None
Privacy: Public
Assigned to: shadowmaster
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: All
Operating System: Linux
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Details:
Thanks for making [switch] work within [story]; now please make [if] and
[switch] work within [part], if possible.
I'm not asking at random. Under the current restrictions, when a campaign
has multiple paths its journey macros have to be written in a way that is
difficult to understand and modify. The most extreme example of this is in
the HttT utils/bigmap.cfg file, but the journey.cfg for Eastern Invasion is
nearly as bad. Much of the multiply nested conditionals and the duplicated
code are artifacts of the fact that you can't call journey macros
conditionally inside [part] based on the campaign's prior history.
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