Follow-up Comment #3, patch #1146 (project wesnoth):

For overview of new functionality, execute formula "!help" from formula
console.
 
The main question is : has I broken anything that uses team.cpp ? (i intended
to preserve team.cpp interface and semantics)

I've checked it myself, by rereading through, plus on test scenario, plus on
1st level of HttT, plus in multiplayer, and it looked good. basically, I have
a stack of AIs for each AI, and I want it to behave the same when there's only
one AI per team.


two new log categories available:
./wesnoth-debug -d --log-debug=ai_manager,ai_configuration

(file #5540)
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Additional Item Attachment:

File name: ai_manager.6.patch             Size:79 KB


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  <http://gna.org/patch/?1146>

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