Follow-up Comment #5, bug #13320 (project wesnoth):
As I've already completed DM at this moment, I was able to look into the
scenario file itself.
I suggest modifying team 5 to use "fog=yes"
I've committed my [modify_side] patch to trunk (slightly changed it from the
version presented here).
--- scenarios/12_terror_at_the_ford_of_parthyn.cfg (revision 4319)
+++ scenarios/12_terror_at_the_ford_of_parthyn.cfg (working copy)
@@ -147,6 +147,7 @@
canrecruit=yes
team_name=good
share_view=no # This will be changed later
+ fog=yes
{GOLD 180 150 120}
recruit=Mage, Arch Mage,Red Mage, White Mage, Silver Mage
[ai]
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