Follow-up Comment #5, bug #13320 (project wesnoth):

As I've already completed DM at this moment, I was able to look into the
scenario file itself.

I suggest modifying team 5 to use "fog=yes"
I've committed my [modify_side] patch to trunk (slightly changed it from the
version presented here).


--- scenarios/12_terror_at_the_ford_of_parthyn.cfg      (revision 4319)
+++ scenarios/12_terror_at_the_ford_of_parthyn.cfg      (working copy)
@@ -147,6 +147,7 @@
         canrecruit=yes
         team_name=good
         share_view=no  # This will be changed later
+        fog=yes
         {GOLD 180 150 120}
         recruit=Mage, Arch Mage,Red Mage, White Mage, Silver Mage
         [ai]


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