Follow-up Comment #2, bug #13399 (project wesnoth):

Actually, it's:

• Entire multiplayer window, including buttons
• Entire addons window, including buttons
• Entire languages window, including buttons

"okcancel.png" shows 4 OK and cancel buttons:

The top two are from Windows Wesnoth 1.6.1.
The bottom two are from Mac OS X Wesnoth 1.6.1.

The ones on the left are from the "Campaign" window.
The ones on the right are from the "Multiplayer" window. 

"gentium-example.png" shows how, if Deja Vu Sans is replaced with Gentium
Basic Book, that the windows fonts look inconsistent (the addons window is
layered on top of the campaign window simply for comparison and to conserve
file space).

The ones on the left are the correct font, which I believe is Deja Vu Sans
(from DEFAULT_FONT_SMALL in data/themes/default.cfg?) while the ones on the
right are not the correct font, which I'm not sure where it's pulling it
from, but I think it may be GUI_NORMAL__FONT_SIZE__SMALL from
data/gui/default/macros/_initial.cfg. (If you notice the letters 'C' there is
a difference between the left and right buttons.)

Why is this important?

As themes may be developed for Wesnoth, some windows will look very out of
place. Although the sans-serif fonts are similar, they are still quite
different, and some platforms will invariably draw them more differently than
others.

See http://www.wesnoth.org/forum/viewtopic.php?f=6&t=25114 for related info.

(file #5659, file #5660, file #5661, file #5662)
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Additional Item Attachment:

File name: addons.png                     Size:197 KB
File name: multiplayer.png                Size:198 KB
File name: okcancel.png                   Size:26 KB
File name: gentium-example.png            Size:333 KB


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