URL:
  <http://gna.org/bugs/?13876>

                 Summary: Long distance movement of several units is
unreliable
                 Project: Battle for Wesnoth
            Submitted by: ronnystandtke
            Submitted on: Sonntag 05.07.2009 um 23:12
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: None
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.6.3
        Operating System: any

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Details:

When moving several units a longer distance by selecting every unit and
clicking to a distant location I always run into the situation that only some
of the units automatically move at the beginning of a turn and some units just
"get stuck". They do not move automatically but when I hover the mouse over
them the planned path is still displayed.

Please load the attached savegame, click "End Turn" and watch the units in
the lower right corner. At the beginning of the next turn (turn 16) a lot of
units show the behaviour described above.



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File Attachments:


-------------------------------------------------------
Date: Sonntag 05.07.2009 um 23:12  Name: long_distance.gz  Size: 63kB   By:
ronnystandtke
Savegame demonstrating the bug
<http://gna.org/bugs/download.php?file_id=6143>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?13876>

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