URL:
<http://gna.org/bugs/?13876>
Summary: Long distance movement of several units is
unreliable
Project: Battle for Wesnoth
Submitted by: ronnystandtke
Submitted on: Sonntag 05.07.2009 um 23:12
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.6.3
Operating System: any
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Details:
When moving several units a longer distance by selecting every unit and
clicking to a distant location I always run into the situation that only some
of the units automatically move at the beginning of a turn and some units just
"get stuck". They do not move automatically but when I hover the mouse over
them the planned path is still displayed.
Please load the attached savegame, click "End Turn" and watch the units in
the lower right corner. At the beginning of the next turn (turn 16) a lot of
units show the behaviour described above.
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File Attachments:
-------------------------------------------------------
Date: Sonntag 05.07.2009 um 23:12 Name: long_distance.gz Size: 63kB By:
ronnystandtke
Savegame demonstrating the bug
<http://gna.org/bugs/download.php?file_id=6143>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?13876>
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