URL:
<http://gna.org/bugs/?13883>
Summary: [tutorial] Poor dialogue if Konrad kills the
Quintain
Project: Battle for Wesnoth
Submitted by: ancestral
Submitted on: Monday 07/06/2009 at 12:57
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.6.3
Operating System: Mac OS X 10.5.7
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Details:
Should the player have Konrad (or Li'sar) kill the Quintain in the tutorial,
he says "The quintain is dead, sirs, and I have gained experience!" Konrad,
given his personality, probably wouldn't say "sirs," and it's possible for
Konrad to kill the quintain without reinforcements, meaning there's only one
other person, Delfador, present.
I propose checking to see if Konrad or Li'sar kill the quintain and drafting
dialogue for him and her to speak, such as "Hooray! I've killed it!" and
perhaps some equally good sarcastic reply from Delfador, like "great, kid —
don't get cocky!" but obviously not exactly that.
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<http://gna.org/bugs/?13883>
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