URL:
  <http://gna.org/bugs/?13883>

                 Summary: [tutorial] Poor dialogue if Konrad kills the
Quintain
                 Project: Battle for Wesnoth
            Submitted by: ancestral
            Submitted on: Monday 07/06/2009 at 12:57
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.6.3
        Operating System: Mac OS X 10.5.7

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Details:

Should the player have Konrad (or Li'sar) kill the Quintain in the tutorial,
he says "The quintain is dead, sirs, and I have gained experience!" Konrad,
given his personality, probably wouldn't say "sirs," and it's possible for
Konrad to kill the quintain without reinforcements, meaning there's only one
other person, Delfador, present.

I propose checking to see if Konrad or Li'sar kill the quintain and drafting
dialogue for him and her to speak, such as "Hooray! I've killed it!" and
perhaps some equally good sarcastic reply from Delfador, like "great, kid —
don't get cocky!" but obviously not exactly that.




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