Update of bug #13243 (project wesnoth):
Assigned to: alink => crab
Release: 1.6 => 1.7.3
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Follow-up Comment #5:
The bug was fixed but I believe that the recent r37805 revived it. It plays
with the WML keys involved in the initial bug's cause and if I remove these 2
new lines introduced in multiplayer_connect.cpp by r37805
http://svn.gna.org/viewcvs/wesnoth/trunk/src/multiplayer_connect.cpp?rev=37805&r1=37804&r2=37805&view=diff
res["faction_name"] = res["name"];
res["name"] = res["user_description"];
It seems to fix the bug (maybe even just the first line is enough), but no
idea about that new feature.
I assign it to Crab, I hope he just needs to check/handle this case when
testing the implementation of that feature. Also updated the version
affected.
PS: see comment #1 for some history about the WML keys causing this bug and
how it seems to be easy to break things there without noticing it.
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