Update of bug #13504 (project wesnoth):
Release: 1.6.1 => 1.6.1 - 1.7.4
Operating System: Linux => All
Summary: Apparent engine bug in STARTING_VILLAGES macro =>
Wrong usage of STARTING_VILLAGES in NR Showdown
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Follow-up Comment #4:
This macro needs a unit with canrecruit=yes on the side it transfers the
village ownership to.
It uses the location of the leader to filter the villages around his
position.
Since in that scenario the elven leader is installed at a later time the
macro can't do it's work.
I therefore rename the bug.
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