Update of bug #14251 (project wesnoth):

             Assigned to:                    None => boucman                

    _______________________________________________________

Follow-up Comment #1:

I haven't tested, but this doesn't make any sense to me since there's nothing
seemingly wrong with the attack animations' WML (and it hasn't changed in a
long time anyway).

Where did you experience this? What campaign/era/scenario, had anything
happened to the HI/mauler?

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?14251>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to