URL:
<http://gna.org/bugs/?14457>
Summary: segfault after a :cl
Project: Battle for Wesnoth
Submitted by: crab
Submitted on: Tuesday 10/06/2009 at 20:18
Category: Bug
Severity: 4 - Important
Priority: 6
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: jhinrichs
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.6+svn r39108
Operating System: debian gnu
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Details:
how-to-reproduce:
1. launch wesnoth in debug mode
2. start LoW in normal mode
3. :cl 14
4. get a segfault
Battle for Wesnoth v1.7.6+svn (39108M)
Started on Tue Oct 6 20:09:24 2009
Automatically found a possible data directory at
/home/crab/workspace/wesnoth/wesnoth-git
Data directory: /home/crab/workspace/wesnoth/wesnoth-git
User configuration directory: /home/crab/.wesnoth
Checking video mode: 1400x969x16...
setting mode to 1400x969x16
20091006 20:09:34 error general: no location found for
'data/add-ons/Era_of_Myths/translations', skipping textdomain
20091006 20:09:34 error general: no location found for
'data/add-ons/PickYourRecruits_Era/translations', skipping textdomain
[New Thread 0xb5012b90 (LWP 6731)]
[New Thread 0xb4811b90 (LWP 6732)]
[Thread 0xb4811b90 (LWP 6732) exited]
[Thread 0xb5012b90 (LWP 6731) exited]
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb65b76d0 (LWP 6594)]
0x0805e7de in display::video (this=0x0) at src/display.hpp:81
81 CVideo& video() { return screen_; }
(gdb) bt
#0 0x0805e7de in display::video (this=0x0) at src/display.hpp:81
#1 0x0826d2ab in savegame::savegame::save_game_interactive (this=0xbfd8dae4,
messa...@0xbfd8d800,
dialog_type=gui::OK_CANCEL) at src/savegame.cpp:636
#2 0x0826d51d in savegame::savegame::save_game_automatic (this=0xbfd8dae4,
vid...@0xbfd8e6f0,
ask_for_overwrite=true, filena...@0xbfd8ddf0) at src/savegame.cpp:627
#3 0x08234f70 in play_game (di...@0x9da7ad0, gamesta...@0xbfd8e790,
game_conf...@0xbfd8e734,
l...@0xbfd8e5d4, io_type=IO_NONE, skip_replay=false) at
src/playcampaign.cpp:411
#4 0x0804f004 in launch_game (this=0xbfd8e6e0,
reload=(anonymous namespace)::game_controller::RELOAD_DATA) at
src/game.cpp:1582
#5 0x0805bc4c in do_gameloop (argc=2, argv=0xbfd8ec24) at src/game.cpp:2151
#6 0x0805bff2 in main (argc=2, argv=0xbfd8ec24) at src/game.cpp:2189
_______________________________________________________
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<http://gna.org/bugs/?14457>
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