Update of bug #14445 (project wesnoth):

                  Status:        Upstream Problem => Fixed                  

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Follow-up Comment #5:

Turns out the solution is in SDL's FAQ; you just have to set the
SDL_VIDEO_ALLOW_SCREENSAVER environment variable to 1. So I've done that in
my Objective-C code that runs before Wesnoth's code - I don't know if Wesnoth
wants to put this in the main source as well? Here's the line I used:

setenv ("SDL_VIDEO_ALLOW_SCREENSAVER", "1", 1);

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