URL:
<http://gna.org/bugs/?14833>
Summary: Turn bell plays and first autosave is generated for
cutscene scenarios
Project: Battle for Wesnoth
Submitted by: shadowmaster
Submitted on: Tuesday 11/24/2009 at 15:22
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.8+svn (r39913)
Operating System: any
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Details:
The turn bell and the first turn autosave are activated for cutscene
scenarios despite they issue [endlevel] in the "start" WML event, e.g. TRoW
scenario 7 - "Return to Oldwood". Note that this will only happen if
automatic deletion of autosaves on singleplayer victory is disabled, and the
turn bell is enabled in Preferences. The 1.6 branch is not affected.
This could be a bit confusing for the player since such kind of scenarios are
not intended to be played - do I really need to elaborate on this?
_______________________________________________________
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<http://gna.org/bugs/?14833>
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