URL:
<http://gna.org/patch/?1392>
Summary: Debugmode deactivation in multiplayer mode
Project: Battle for Wesnoth
Submitted by: thejh
Submitted on: Montag 21.12.2009 um 20:17
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
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Details:
Hello,
there seems to be a little bug: When you join a multiplayer game after
activating the debugging mode in single-player mode, it's still active. This
little patch should fix it, for me it works.
(I wasn't sure whether to post this under "bugs" or "patches" - is it right
here?)
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File Attachments:
-------------------------------------------------------
Date: Montag 21.12.2009 um 20:17 Name: wesnoth_mpdebugfix.diff Size: 333B
By: thejh
<http://gna.org/patch/download.php?file_id=7540>
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Reply to this item at:
<http://gna.org/patch/?1392>
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