URL:
  <http://gna.org/patch/?1392>

                 Summary: Debugmode deactivation in multiplayer mode
                 Project: Battle for Wesnoth
            Submitted by: thejh
            Submitted on: Montag 21.12.2009 um 20:17
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any

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Details:

Hello,
there seems to be a little bug: When you join a multiplayer game after
activating the debugging mode in single-player mode, it's still active. This
little patch should fix it, for me it works.

(I wasn't sure whether to post this under "bugs" or "patches" - is it right
here?)



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File Attachments:


-------------------------------------------------------
Date: Montag 21.12.2009 um 20:17  Name: wesnoth_mpdebugfix.diff  Size: 333B  
By: thejh

<http://gna.org/patch/download.php?file_id=7540>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?1392>

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