Update of bug #14998 (project wesnoth):
Item Group: None => None of the others
Status: None => Invalid
Open/Closed: Open => Closed
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Follow-up Comment #2:
As you have guessed, this is a matter of variable substitution. The engine
encounters a [unit] tag inside an event, so it performs variable substitution
before creating the unit. Then the unit is created; the engine notices the
[event] subtag and copies it to the scenario. But since the event was a part
of the unit, all the variables have been substituted already.
So I'm closing this report as invalid. By the way, I haven't tested it, but
the usual trick of duplication dollars should work around the premature
variable substitution.
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