URL:
<http://gna.org/patch/?1399>
Summary: Tutorial, scenario 1, turn 4: missing dialog
Project: Battle for Wesnoth
Submitted by: fkhodkov
Submitted on: Saturday 01/02/2010 at 17:20
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
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Details:
At the beginning of turn 4, student and Delfador are supposed to have
dialog:
student: "Hey, the quintain just healed 2 hitpoints! I'd better attack it at
once!"
Delfador: "Yes, if a unit doesn't do anything for a turn, it will slowly
heal."
but this dialog doesn't appear.
[then] tag added after [if], so dialog appears.
Variable next_turn.quintan_heals was renamed to next_turn.quintain_heals.
Also, else-part (Delfador: "Had the quintain survived your onslaught, it
would have regained two hitpoints. If a unit doesn't do anything for a turn,
it will slowly heal.") is supposed to appear then quintain is dead before
turn 4. But if quintain is killed, Delfador leaves immediately, and three
new quintains appear. They all have id=Quintain, so in turn 4, then-part is
still activated; student says: "Hey, the (already dead) quintain just healed
2 hitpoints!" So new quintains' ids was changed to Quintain1, Quintain2,
Quintain3.
Else-part still doesn't fire at any case, though.
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File Attachments:
-------------------------------------------------------
Date: Saturday 01/02/2010 at 17:20 Name: tutorial.diff Size: 3kB By:
fkhodkov
<http://gna.org/patch/download.php?file_id=7589>
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<http://gna.org/patch/?1399>
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