URL:
<http://gna.org/bugs/?15115>
Summary: GUI hangs with 100% CPU usage with sound sample
rate is 44100
Project: Battle for Wesnoth
Submitted by: abadar
Submitted on: Tuesday 01/12/2010 at 20:19
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Sound and music
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.10
Operating System: Linux
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Details:
There is cracking sound and after that no sound at all, and CPU usage goes up
to 100% or close to that.
If the sound sampling rate is set to 22050 or the game is started with the
"--nosound" flag, there is no such problem. I have seen it on three separate
machines - Ubuntu Desktop 9.10 (2x) and Ubuntu 9.10 Netbook Remix. Haven't
seen this on my Gentoo box, though (not using Pulseaudio there).
Maybe it is possible to autodetect this and switch the sampling rate?
_______________________________________________________
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<http://gna.org/bugs/?15115>
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