URL:
<http://gna.org/bugs/?15128>
Summary: Enemies vanish in "Hasty Alliance"
Project: Battle for Wesnoth
Submitted by: mac_g33k
Submitted on: Friday 01/15/2010 at 10:13
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Campaign
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.11
Operating System: Mac OS X 10.6.2
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Details:
In the scenario "Hasty Alliance" in HttT, Reloading any save during the first
few turns will apparently erase several of the attacking units surrounding the
two keeps. While this makes the scenario far easier, it is still obviously a
bug.
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File Attachments:
-------------------------------------------------------
Date: Friday 01/15/2010 at 10:13 Name: Start of Scenario.png Size: 523kB
By: mac_g33k
These screenshots show how many enemies appear at the start of the scenario,
and after reloading autosave 1. Note that about half of the attackers are
missing. This behavior exists no matter what save you load.
<http://gna.org/bugs/download.php?file_id=7682>
_______________________________________________________
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<http://gna.org/bugs/?15128>
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