URL:
  <http://gna.org/bugs/?15128>

                 Summary: Enemies vanish in "Hasty Alliance"
                 Project: Battle for Wesnoth
            Submitted by: mac_g33k
            Submitted on: Friday 01/15/2010 at 10:13
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Campaign
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.7.11
        Operating System: Mac OS X 10.6.2

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Details:

In the scenario "Hasty Alliance" in HttT, Reloading any save during the first
few turns will apparently erase several of the attacking units surrounding the
two keeps.  While this makes the scenario far easier, it is still obviously a
bug.



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File Attachments:


-------------------------------------------------------
Date: Friday 01/15/2010 at 10:13  Name: Start of Scenario.png  Size: 523kB  
By: mac_g33k
These screenshots show how many enemies appear at the start of the scenario,
and after reloading autosave 1.  Note that about half of the attackers are
missing.  This behavior exists no matter what save you load.
<http://gna.org/bugs/download.php?file_id=7682>

    _______________________________________________________

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  <http://gna.org/bugs/?15128>

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