URL:
  <http://gna.org/bugs/?15256>

                 Summary: warning random number mismatch
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Monday 02/01/2010 at 01:51 CET
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: [email protected]
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.7.12
        Operating System: Linux x64

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Details:

When playing online I get lots of these messages in console.

20100131 16:20:18 warning random: Random number mismatch, mine 8812 vs 23912 



My client: hand-compiled (unmodified) Linux x64 (Ubuntu lucid)

This particular capture: user Shmoe on Windows (I forgot to ask processor
architecture).

I've seen it with enough different players that I don't someone's playing
with a rng cheat.

Attached savegame from turn 3 and warning output from same time.

These warnings show up when someone recruits but not from combat.

I've had reports that random sequences in certain events cause OOS in
multiplayer. Hmmm. I wonder why.



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File Attachments:


-------------------------------------------------------
Date: Monday 02/01/2010 at 01:51 CET  Name: wesnothrng.tgz  Size: 17kB   By:
None

<http://gna.org/bugs/download.php?file_id=7874>

    _______________________________________________________

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  <http://gna.org/bugs/?15256>

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