URL:
<http://gna.org/bugs/?15256>
Summary: warning random number mismatch
Project: Battle for Wesnoth
Submitted by: None
Submitted on: Monday 02/01/2010 at 01:51 CET
Category: Bug
Severity: 4 - Important
Priority: 5 - Normal
Item Group: Multiplayer
Status: None
Privacy: Public
Assigned to: None
Originator Email: [email protected]
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.12
Operating System: Linux x64
_______________________________________________________
Details:
When playing online I get lots of these messages in console.
20100131 16:20:18 warning random: Random number mismatch, mine 8812 vs 23912
My client: hand-compiled (unmodified) Linux x64 (Ubuntu lucid)
This particular capture: user Shmoe on Windows (I forgot to ask processor
architecture).
I've seen it with enough different players that I don't someone's playing
with a rng cheat.
Attached savegame from turn 3 and warning output from same time.
These warnings show up when someone recruits but not from combat.
I've had reports that random sequences in certain events cause OOS in
multiplayer. Hmmm. I wonder why.
_______________________________________________________
File Attachments:
-------------------------------------------------------
Date: Monday 02/01/2010 at 01:51 CET Name: wesnothrng.tgz Size: 17kB By:
None
<http://gna.org/bugs/download.php?file_id=7874>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?15256>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs