URL:
  <http://gna.org/bugs/?15296>

                 Summary: lua: wesnoth.find_path called with viewing_side=0
(or other invalid side) doesn't ignore shroud/fog
                 Project: Battle for Wesnoth
            Submitted by: anonymissimus
            Submitted on: Sonntag 07.02.2010 um 00:16
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: None
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.7.10
        Operating System: Linux

    _______________________________________________________

Details:

(Turning shroud/fog off with :shroud and :fog makes it find the path.)

        [side]
                side=1
#...
                shroud=yes
                fog=yes
        [/side]
        [side]
                side=2
                controller=ai
                no_leader=yes
        [/side]
#...
        [event]
                name=turn 2
                [unit]
                        type=Troll
                        x,y=3,3
                        side=1
                        id=Testtroll
                        max_moves=1
                [/unit]
                [lua]
                        code=<<
                                local Troll=wesnoth.get_units({x=3, y=3})[1]
                                local path, cost=wesnoth.find_path(Troll, 1, 1, 
{viewing_side=0} )
                                --wesnoth.message(cost)
                                --viewing_side=0: no path (bad); =1: no path 
(ok); =2 path found (ok)
                                if cost<5 then
                                        wesnoth.message("path found")
                                end
                        >>
                [/lua]
        [/event]





    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?15296>

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