Update of bug #15307 (project wesnoth):

                  Status:                    None => Postponed              
             Assigned to:                    None => mordante               

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Follow-up Comment #1:

Indeed the problem is that some screens are too small to show all information
in one dialog. For the new gui code I want to add two dialogs:
- For small screens using tabs to switch between damage and attack.
- For larger screens showing the damage in the main dialog.

So a solution has been planned, but not sure when it will be implemented.

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