Update of bug #15307 (project wesnoth):
Status: None => Postponed
Assigned to: None => mordante
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Follow-up Comment #1:
Indeed the problem is that some screens are too small to show all information
in one dialog. For the new gui code I want to add two dialogs:
- For small screens using tabs to switch between damage and attack.
- For larger screens showing the damage in the main dialog.
So a solution has been planned, but not sure when it will be implemented.
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