URL:
<http://gna.org/bugs/?15366>
Summary: units in "lit" shallow water appear on top of water
Project: Battle for Wesnoth
Submitted by: wesnoth_user
Submitted on: Sunday 02/14/2010 at 20:12
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: Graphics
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.13
Operating System: Mac
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Details:
As you can see in the attached savegame, in TRoW-Troll Hole, when I move
human units into shallow water that is "lit" with cave light they do not
appear half-submerged as they should.
For example, the footpads at the top and the left of the central island look
fine (half submerged) but the Silver Mage, the Arch Mage and the Thug on the
shallow, lit water are standing "on" the water. I believe it is a
graphics-only problem, you can see that the terrain defenses (20%) are
correct.
This is on 1.7.13-1.8beta6 on Mac OS X 10.5.8.
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File Attachments:
-------------------------------------------------------
Date: Sunday 02/14/2010 at 20:12 Name: TRoW-Troll_Hole_Turn_3-on_water.gz
Size: 59kB By: wesnoth_user
<http://gna.org/bugs/download.php?file_id=8099>
_______________________________________________________
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<http://gna.org/bugs/?15366>
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