URL:
  <http://gna.org/bugs/?15366>

                 Summary: units in "lit" shallow water appear on top of water
                 Project: Battle for Wesnoth
            Submitted by: wesnoth_user
            Submitted on: Sunday 02/14/2010 at 20:12
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.7.13
        Operating System: Mac

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Details:

As you can see in the attached savegame, in TRoW-Troll Hole, when I move
human units into shallow water that is "lit" with cave light they do not
appear half-submerged as they should.  

For example, the footpads at the top and the left of the central island look
fine (half submerged) but the Silver Mage, the Arch Mage and the Thug on the
shallow, lit water are standing "on" the water. I believe it is a
graphics-only problem, you can see that the terrain defenses (20%) are
correct.

This is on 1.7.13-1.8beta6 on Mac OS X 10.5.8.

 



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File Attachments:


-------------------------------------------------------
Date: Sunday 02/14/2010 at 20:12  Name: TRoW-Troll_Hole_Turn_3-on_water.gz 
Size: 59kB   By: wesnoth_user

<http://gna.org/bugs/download.php?file_id=8099>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?15366>

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