URL:
  <http://gna.org/bugs/?15398>

                 Summary: Multplayer Campaign aborted after endlevel.
                 Project: Battle for Wesnoth
            Submitted by: fendrin
            Submitted on: Mittwoch 17.02.2010 um 00:12
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Multiplayer
                  Status: None
                 Privacy: Public
             Assigned to: jhinrichs
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.7.13+
        Operating System: All

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Details:

wesnoth-debug: src/gamestatus.cpp:274: game_state::game_state(const config&,
bool): 
Assertion `replay_start' failed.
Aborted

This happens when playing LoW just before the next level is to be entered. 
The last interaction with the gui is saving the replay, after that it exits
with the error shown.




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Reply to this item at:

  <http://gna.org/bugs/?15398>

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