Update of bug #15396 (project wesnoth):

             Assigned to:                 boucman => jetryl                 

    _______________________________________________________

Follow-up Comment #1:

we already use sparse forest when next to a castle, but apparently these
still overlap a little

this is not easy to fix especially in freeze period, the best way would be to
have forest-* overlays that would guarentee no overlap in a given
direction(s)

alternatly, the forest-small tiles could be redraw to not overlap their
neighbours at all

in both cases, this is more a graphic bug than a code bug.

i'll assign to jetrel...

Jetrel :feel free to close as won't do if you consider it's not worth it

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?15396>

_______________________________________________
  Message posté via/par Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to