Update of bug #15396 (project wesnoth):
Assigned to: boucman => jetryl
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Follow-up Comment #1:
we already use sparse forest when next to a castle, but apparently these
still overlap a little
this is not easy to fix especially in freeze period, the best way would be to
have forest-* overlays that would guarentee no overlap in a given
direction(s)
alternatly, the forest-small tiles could be redraw to not overlap their
neighbours at all
in both cases, this is more a graphic bug than a code bug.
i'll assign to jetrel...
Jetrel :feel free to close as won't do if you consider it's not worth it
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