URL:
<http://gna.org/bugs/?15470>
Summary: Hexes remain greyed-out during cutscenes
Project: Battle for Wesnoth
Submitted by: manwesulimo2004
Submitted on: Wednesday 02/24/2010 at 16:22
Category: Bug
Severity: 2 - Minor
Priority: 5 - Normal
Item Group: User Interface
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.7.13
Operating System: Linux
_______________________________________________________
Details:
When a unit is selected in the game, the hexes it cannot move to are
greyed-out. However if you have a unit selected when a cutscene begins (like
at the end of a campaign map), the hexes remain greyed-out, making the
cutscene (e.g. the arrival of the ship at the end of the Blackwater Port
scenario) ugly and dark. It would be nice if the entire map could be made
fully visible (non greyed-out) for these kind of events.
I have attached a screenshot to clarify what I mean.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?15470>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs